Whipseey and the Lost Atlas Review

It was time for me to browse the Nintendo eShop again, and while I did snag a good deal on another game - more on that in the coming days - this is the game I came to buy. Whipseey and the Lost Atlas has been on my radar since the game was released in early September, so inevitably, it was going to end up on my Nintendo Switch. Partly because it looked as adorable as any Kirby game I’ve ever seen, but mostly because it looked like a solid action platformer. I’ve now spent some time with the game and am ready to point out its joys and cons.

A Whipping Fun Time

Whipseey and the Lost Atlas may look like a Kirby game, but it plays more like a Castlevania game. Whipseey has a trusty whip that he can use to attack enemies. Whipseey can also jump, of course, but can also use the whip like a helicopter propeller to float safely to platforms. Controlling Whipseey is a lot of fun and his moves are put to good use here. You’ll be whipping a variety of enemies, using your whip to swing from rings, and platforming through dangerous obstacles. As a whole, the game is a lot of fun to play and is well-designed. There are a few moments that can be frustrating, like trying to get out of water, some questionable enemy placements, and swinging from ring to ring, but practice is your friend, and you won’t even encounter these moments often.

Your main objective here is to get to the end of each level, so the game is pretty straight forward. Waiting at the end of each level is a fun boss fight that is pretty easy to overcome when you figure out their pattern. There isn’t much new here in terms of level design, hell, even one level will put you on a train straight from Little Nemo on NES. Overall, It’s a pretty easy game to complete, although the developer definitely ramps up the difficulty in the final level. Regardless of some minor flaws, I still really enjoyed the overall experience.

A Little on the Short Side and No Replay Value

Unfortunately, Whipseey and the Lost Atlas is over almost as quickly as it begins. I don’t criticize games for being too short, so the point I’m trying to make here is that... I wish there was more. I want more levels, more boss fights, and maybe even some secrets to uncover. Also, there is nothing to collect, so there is zero reason to keep playing the game. Well, unless you want to show off your sweet skills to friends. If a sequel looms, I’d love for these things to be addressed because of how much fun I had playing the game.

Cutesy Graphics to Warm Your Cold Heart

Whipseey and the Lost Atlas is without a doubt a visually stunning game. The character designs are cute and the level art is gorgeous. What more could you want from a game that channels its inner Kirby? Yes, you will visit some familiar looking locales such as a castle, the woods, and other generic locations, but there is still plenty of charm throughout. One area that I particularly enjoyed was the snowy, toyland level that also happens to be that train level.


Whipseey and the Lost Atlas is a fun, albeit short experience that I recommend to fans of platformer games. It’s under 10 bucks, but I’m sure the game’s length (approximately 25-30 minutes depending on skill level) will likely be a detractor for some people. The game doesn’t really offer up anything new, so there’s no rush to jump in now, so maybe waiting for a sale would be the best course of action. Of course, unless you want something to play on a rainy afternoon, then I suggest taking a look.

Final Score: +2

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