Gunman Clive 2 Review

Gunman Clive 2 was released in January, 2015 on the Nintendo 3DS and is the sequel to Gunman Clive. Both games were bundled together in a high-definition (HD) collection and released on the Nintendo Switch earlier this year. I previously reviewed Gunman Clive, so reviewing its sequel was inevitable. The gameplay largely remains the same in the second game, but adds just enough to keep the experience fresh. With that being said, let’s take a look at the joys of Gunman Clive 2.

More Fantastic Action Platforming Gameplay

Much like the first game, Gunman Clive 2 features solid action platforming gameplay. The basic formula and level design here is similar to the first game, meaning you’ll be running and gunning down enemies while avoiding dangerous obstacles, with a goal of reaching the end of each stage. While Gunman Clive 2 may seem like a copy paste job at first glance, the developer mixes it up by adding new enemies, dynamic levels, bigger boss fights, and third-person shoot ‘em up levels.

The new enemies are a nice touch, but it’s the other new additions that make a big impact here. Levels that feature dynamic elements make the game feel more alive. The most notable example of this can be found in the first level which features a burning town that collapses around Clive. The game also features bigger and more elaborate boss fights. Whether you’re fighting a tank-like vehicle, or escaping a Tyrannosaurus Rex, the boss fights are incredibly satisfying.

However, in my opinion, the new additions that leave the biggest impact are the game’s vehicle and animal buddy levels. These levels are in a third-person perspective and include two flying levels that can be best compared to Star Fox, and a wild west showdown on horseback. A minecart level also appears here with some added gravity challenges, but it’s the game’s Panda level that is simultaneously the most exciting, and challenging level of the game. All of these new elements add some much needed variety to the formula and make Gunman Clive 2 a more complete experience.

A More Colorful Spin on Unique Visuals

Gunman Clive set itself apart from other games by featuring a unique visual approach, an approach that Gunman Clive 2 also features. However, the sequel is spruced up with more color, which is fitting because the game takes place in settings from around the world, instead of just in the wild west. My favourite use of color would have to be in the game’s arctic stages. These stages feature white to showcase snowy platforms, and blues to showcase slippery ice sections. Color makes a big impact in the sequel by helping set the atmosphere, which is something that was less noticeable in the prior game’s “shades of brown” world.

A Rocking Soundtrack

Gunman Clive 2 features a rocking soundtrack that I just can’t help but praise. The game features a total of 15 tracks, some of which have a sound that perfectly accompanies the on-screen action. This is best seen with the game’s North, Sunset Ride, and Ancient Wings tracks. Ancient Wings being my favourite track with its surreal, unsettling sound that is perfect for riding on a Pterodactyl’s back.

Short, But Contains High Replay Value

I was able to beat Gunman Clive 2 in 45 minutes, so while the experience is longer than the first game, it’s still quite short. Fortunately, like the first game, there are reasons to keep playing the sequel. You can earn two stars on each level, one for beating it without taking damage, and the other for clearing under a certain time-frame. If those things aren’t your cup of tea, you can enjoy subsequent playthroughs as other characters including Ms. Johnson, Chieftain Bob, and the duck, all of which have unique play-styles. You can also challenge the game on a higher difficulty setting, if that’s the kind of thing you enjoy. Overall, this game’s short nature makes it the perfect game to revisit, something that I’m definitely guilty of doing.


Gunman Clive 2 delivers a satisfying sequel to an incredible action platformer. The game may feel familiar, but offers gameplay variety that isn’t found in its predecessor. Its colorful boost to the visuals also add to the overall atmosphere, something that is also strengthened by the game’s soundtrack. It’s a game that I will be playing for years to come and is one that I recommend to fans of the platformer genre.

Final Score: +4

No comments